
Return of the Tomb Raider
Return of the Tomb Raider is a 3D action-adventure fan game inspired by the original Tomb Raider Trilogy. The game is based on the outline of the client, Phil Campbell, former creative director for Tomb Raider’s Gold Collection and imparted upon Project Triangle his original game design documents to build off on. This is a vertical slice based on his initial concepts for Tomb Raider 4 Gold.
Client
Project Triangle | Phil Campbell
Role
Sound Designer
Project Role
This was a team-heavy project which involved a large team of sound designers working under an audio lead. I was assigned four sounds that needed to match the tone and pacing of the Tomb Raider universe. I worked from a detailed sound map and gameplay video to build assets that felt authentic to Tomb Raider's universe set by the team’s overall direction.
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Sound Assets
SFX crafted using a mix of original foley and synthesized sound design. These assets were part of a larger sound library created by a multi-person audio team under the direction of the project's audio lead.
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Gameplay Demo
Featuring my original sound design integrated into RETURN OF THE TOMB RAIDER gameplay. Unfinished Project — All listed audio assets were created during development but may not appear in the game.
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